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Is it possible to have an invisible object that still recieves shadows? : r/godot

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Ignoring shadows from only certain objects : r/godot

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Help] Can an object emit light and generate shadow? // Can a light ignore specific LightOccluder? : r/godot

How do I remove holes in the shadows if the terrain mesh has no polygons on the back side? : r/godot

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Is it possible to make an object that only shows the WorldEnvironment? : r/ godot

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