Deep-dive analysis of Braid's six worlds and The Princess's divine attributes : r/TheWitness
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March 15, 2024: Volume XCII, No. 6 by Kirkus Reviews - Issuu
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Untangling the game-design ideas of Braid's sixth world, Hesitance, with its time-bending slow-motion mechanic and strange, hyper-formal artwork communicating themes of social alienation. : r/gamedesign
Uncategorized Archives - Page 4 of 17 - The Atavist Magazine
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